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Blog: ux

Interactive Print and User Experience

Chris Cameron May 14, 2013

As augmented reality and interactive print continue to grow, it is becoming clear that many more people now understand that a whole new world is emerging. We now have designers and engineers specifically working on AR projects, and with that comes and increasing amount of theory and best practices for AR user experience.

We recently saw this article by UX Magazine about augmented reality and user experience and we noticed how it related to interactive print in some places. In the article, authors Olli Siebelt and Michael Marina provide some starting guidelines for thinking about user experience when developing augmented reality experiences.

Consider Context
They mention first to categorize and plan your project based on the intended use case, and the same can be said for developing an interactive print campaign with Layar. 

It is important to consider differences in context when enhancing a magazine page versus and billboard ad or product packaging. The experience needs to feel natural to users, and what feels natural will vary between these different scenarios.

Real World Testing
Another tip – to go out and test in the real world before creating your project – can also be translated to interactive print campaigns. It was important for Layar Partner Limebizz to know the environment in which one of its latest campaigns would be displayed.

The bright orange mystery crate displayed in Antwerp’s central station was a very unique use of interactive print for users. Instead of holding a magazine in their hand, they were standing amidst a busy train station with varying lighting throughout the day. The results were terrific!

Design for Mobile
And finally, having a eye for design for the small screen is one of the big points made in the AR UX article. This also applies to interactive print. It’s very important that visual assets are easy to view and read on a mobile device, and that any web-based content linked to from your print is mobile-friendly.

See More In Our Guide!
These are just a few of the great tips we provide in our comprehensive Best Practices Guide! Have a look at the steps you can take toward more effective interactive print campaign creation, including:

  • Getting started with interactive print
  • Best practices for the Layar Creator
  • Concepting your campaign
  • “Dos and Don’ts” for instruction pages, calls-to-action and more
  • Testing your campaign
  • Integrating interactive print into your workflow
  • And more!

Permalink: www.layar.com/news/blog/492

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AR Design Class: Maarten Introduces Layar

Chris Cameron July 5, 2011

As the summer continues, so does the Layar-sponsored augmented reality design class being taught in California to eager design students at the Art Center College of Design in Pasadena. To give you a closer look at the class, here’s another video into which you can sink your teeth.



Anyone who knows Layar and follows this blog knows our outspoken co-founder Maarten Lens-FitzGerald gives talks all over the globe on a somewhat regular basis. However, you may not have seen a talk quite like this from Maarten before.



To kick off the design class’ semester, Maarten provided an introduction of Layar, the company’s history and where it stands today, some examples of the platform’s capabilities as well as a look into the future and where Layar thinks augmented reality is headed.



So check out the video below of Maarten’s talk. It’s a quick snapshot that summarizes many key and interesting points surrounding Layar and augmented reality.



Permalink: www.layar.com/news/blog/310

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Ben Cerveny Talks Ambient Information Displays at ARE 2011

Chris Cameron May 27, 2011

Can’t get enough of our video coverage from Augmented Reality Event 2011? Then you’re in luck because we’ve got another great video to share with you today.Ben Cerveny gave a rather intriguing talk at ARE about ambient information displays that you’re sure to enjoy. Catch it embedded below.



Ben is a veteran UI/UX designer, prototyper and strategist, working with the likes of Flickr and Revver. Ben is currently the founder of the Amsterdam-based research foundation VURB as well as president and founder of Bloom.



In his presentation, Ben discusses how environments can become social, and how ad hoc networks can be created around those environments. It’s certainly inspiring, so check it out below and let us know what you think!



Permalink: www.layar.com/news/blog/289

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